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2024年3月1日发(作者:z型注射法示范图)
卡西欧计算器飞机大战游戏代码
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以下是一个使用卡西欧计算器编写的飞机大战游戏代码:
```
'版本:1.0
'适用于卡西欧计算器
'游戏设置
Dim screenWidth As Integer = 127
Dim screenHeight As Integer = 63
Dim playerWidth As Integer = 5
Dim playerHeight As Integer = 5
Dim bulletWidth As Integer = 1
Dim bulletHeight As Integer = 3
Dim enemyWidth As Integer = 4
Dim enemyHeight As Integer = 4
Dim enemySpeed As Integer = 1
Dim maxBullets As Integer = 5
Dim maxEnemies As Integer = 5
'游戏状态
Dim gameOver As Boolean = False
Dim score As Integer = 0
'玩家
Dim playerX As Integer = (screenWidth - playerWidth) / 2
Dim playerY As Integer = screenHeight - playerHeight - 1
'子弹
Dim bulletsX(maxBullets - 1) As Integer
Dim bulletsY(maxBullets - 1) As Integer
Dim bulletsFired(maxBullets - 1) As Boolean
'敌人
Dim enemiesX(maxEnemies - 1) As Integer
Dim enemiesY(maxEnemies - 1) As Integer
Dim enemiesAlive(maxEnemies - 1) As Boolean
'游戏循环
While Not gameOver
'清空屏幕
ClrDraw
'绘制玩家
DrawBox playerX, playerY, playerX + playerWidth, playerY +
playerHeight
'绘制子弹
For i = 0 To maxBullets - 1
If bulletsFired(i) Then
DrawBox bulletsX(i), bulletsY(i), bulletsX(i) + bulletWidth,
bulletsY(i) + bulletHeight
EndIf
Next i
'绘制敌人
For i = 0 To maxEnemies - 1
If enemiesAlive(i) Then
DrawBox enemiesX(i), enemiesY(i), enemiesX(i) + enemyWidth,
enemiesY(i) + enemyHeight
EndIf
Next i
'显示得分
Locate 1, 1
Print "得分:" + Str$(score)
'移动玩家
If GetKeyState(K_LEFT) Then
playerX = playerX - 1
EndIf
If GetKeyState(K_RIGHT) Then
playerX = playerX + 1
EndIf
'发射子弹
If GetKeyState(K_UP) Then
For i = 0 To maxBullets - 1
If Not bulletsFired(i) Then
bulletsFired(i) = True
bulletsX(i) = playerX + playerWidth / 2 - bulletWidth / 2
bulletsY(i) = playerY - bulletHeight
Exit For
EndIf
Next i
EndIf
'移动子弹
For i = 0 To maxBullets - 1
If bulletsFired(i) Then
bulletsY(i) = bulletsY(i) - 1
'子弹与敌人碰撞检测
For j = 0 To maxEnemies - 1
If enemiesAlive(j) Then
If bulletsX(i) >= enemiesX(j) And bulletsX(i) <= enemiesX(j)
+ enemyWidth And bulletsY(i) >= enemiesY(j) And bulletsY(i) <=
enemiesY(j) + enemyHeight Then
bulletsFired(i) = False
enemiesAlive(j) = False
score = score + 1
Exit For
EndIf
EndIf
Next j
'子弹与屏幕边界碰撞检测
If bulletsY(i) < 0 Then
bulletsFired(i) = False
EndIf
EndIf
Next i
'生成新的敌人
For i = 0 To maxEnemies - 1
If Not enemiesAlive(i) Then
enemiesAlive(i) = True
enemiesX(i) = Rnd * (screenWidth - enemyWidth)
enemiesY(i) = 0
Exit For
EndIf
Next i
'移动敌人
For i = 0 To maxEnemies - 1 If enemiesAlive(i) Then
enemiesY(i) = enemiesY(i) + enemySpeed
'敌人与玩家碰撞检测
If enemiesX(i) >= playerX And enemiesX(i) <= playerX +
playerWidth And enemiesY(i) >= playerY And enemiesY(i) <=
playerY + playerHeight Then
gameOver = True
Exit While
EndIf
'敌人与屏幕底部碰撞检测
If enemiesY(i) > screenHeight Then
enemiesAlive(i) = False
EndIf
EndIf
Next i
'延时,控制游戏速度
Sleep 50
End While
'游戏结束
Cls
Locate 1, 1
Print "游戏结束"
Locate 3, 1
Print "得分:" + Str$(score)
```
这是一个简单的飞机大战游戏,玩家可以使用左右箭头键移动飞机,并使用上箭头键发射子弹。玩家需要躲避敌人的攻击,并尽可能击败更多的敌人以获得更高的得分。游戏会根据玩家是否与敌人碰撞来判断游戏是否结束,并显示最终得分。游戏中的敌人会不断向下移动,玩家需要尽量击败更多的敌人,并躲避敌人的攻击。
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