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2024年1月24日发(作者:举例)
51单片机蜂鸣器播放音乐代码(生日快乐-两只蝴蝶-祝你平安)
Lt
D
/*生日快乐歌曲*/
#include
#define uint unsigned int
#define uchar unsigned char
sbit beep = P1^5;
uchar
212,190,212,142,159,
212,212,106,126,159,169,190,119,119,126,159,142,159,0};
uchar
,24,
9,3,12,12,12,12,12,9,3,12,12,12,24,0};
//延时
void DelayMS(uint x)
{
uchar t;
while(x--) for(t=0;t<120;t++);
}
code
SONG_LONG[]={9,3,12,12,12,24,9,3,12,12,12code
SONG_TONE[]={212,212,190,212,159,169,212,
void PlayMusic()
{
uint i=0,j,k;
while(SONG_LONG[i]!=0||SONG_TONE[i]!=0)
{ //播放各个音符,SONG_LONG 为拍子长度
for(j=0;j { beep=~beep; //SONG_TONE 延时表决定了每个音符的频率 for(k=0;k } DelayMS(10); i++; } } void main() { beep=0; while(1) { PlayMusic(); //播放生日快乐 DelayMS(500); //播放完后暂停一段时间 } } 两只蝴蝶: #include 单片机音乐代码生成器 生成的代码 #define uchar unsigned char sbit beepIO=P1^5; // 输出 为 P1.5 可以修改 成 其它 IO 口 uchar m,n; uchar code T[49][2]={{0,0}, {0xF8,0x8B},{0xF8,0xF2},{0xF9,0x5B},{0xF9,0xB7},{0xFA,0x14},{0xFA,0x66},{0xFA,0xB9},{0xFB,0x03},{0xFB,0x4A},{0xFB,0x8F},{0xFB,0xCF},{0xFC,0x0B}, {0xFC,0x43},{0xFC,0x78},{0xFC,0xAB},{0xFC,0xDB},{0xFD,0x08},{0xFD,0x33},{0xFD,0x5B},{0xFD,0x81},{0xFD,0xA5},{0xFD,0xC7},{0xFD,0xE7},{0xFE,0x05}, {0xFE,0x21},{0xFE,0x3C},{0xFE,0x55},{0xFE,0x6D},{0xFE,0x84},{0xFE,0x99},{0xFE,0xAD},{0xFE,0xC0},{0xFE,0x02},{0xFE,0xE3},{0xFE,0xF3},{0xFF,0x02}, {0xFF,0x10},{0xFF,0x1D},{0xFF,0x2A},{0xFF,0x36},{0xFF,0x42},{0xFF,0x4C},{0xFF,0x56},{0xFF,0x60},{0xFF,0x69},{0xFF,0x71},{0xFF,0x79},{0xFF,0x81} }; uchar code music[][2]={{0,4}, {23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,16},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{14,24}, {23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,24},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{21,24}, {23,4},{21,4},{23,16},{23,4},{21,4},{23,4},{21,4},{19,16},{16,4},{19,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{19,4},{14,24}, {23,4},{26,4},{26,16},{26,4},{28,4},{26,4},{23,24},{21,4},{23,4},{21,8},{21,4},{23,4},{21,4},{19,4},{16,4},{16,2},{19,2},{19,24},{0,20}, {26,4},{26,4},{28,4},{31,4},{30,4},{30,4},{28,4},{23,4},{21,4},{21,4},{23,16},{0,4},{23,4},{23,4},{26,4},{28,8},{28,12},{16,4},{23,4},{21,4}, {21,24},{23,4},{26,4},{26,4},{23,4},{26,8},{0,4},{31,8},{30,4},{28,4},{30,4},{23,8},{0,4},{28,4},{28,4},{30,4},{28,4},{26,4},{23,4},{21,8},{23,4},{21,4},{23,4},{26,16}, {0xFF,0xFF}}; void delay(uchar p) { uchar i,j; for(;p>0;p--) for(i=181;i>0;i--) for(j=181;j>0;j--); } void pause() { uchar i,j; for(i=150;i>0;i--) for(j=150;j>0;j--); } void T0_int() interrupt 1 { beepIO=!beepIO; TH0=T[m][0]; TL0=T[m][1]; } void main() { uchar i=0; TMOD=0x01; EA=1; ET0=1; while(1) { m=music[i][0];n=music[i][1]; if(m==0x00) {TR0=0;delay(n);i++;} else if(m==0xFF) {TR0=0;delay(30);i=0;} else if(m==music[i+1][0]) {TR0=1;delay(n);TR0=0;pause();i++;} else {TR0=1;delay(n);i++;} } } 祝你平安: #include "reg52.h" unsigned char Count; sbit _Speak =P1^5 ; unsigned char code SONG[] ={ //祝你平安 0x26,0x20,0x20,0x20,0x20,0x20,0x26,0x10,0x20,0x10,0x20,0x80,0x26,0x20,0x30,0x20, 0x30,0x20,0x39,0x10,0x30,0x10,0x30,0x80,0x26,0x20,0x20,0x20,0x20,0x20,0x1c,0x20, 0x20,0x80,0x2b,0x20,0x26,0x20,0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x80,0x26,0x20, 0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x60,0x40,0x10,0x39,0x10,0x26,0x20, 0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x80,0x26,0x20,0x2b,0x10,0x2b,0x10, 0x2b,0x20,0x30,0x10,0x39,0x10,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x20, 0x20,0x10,0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x18,0x20,0x18,0x20,0x26,0x20, 0x20,0x20,0x20,0x40,0x26,0x20,0x2b,0x20,0x30,0x20,0x30,0x20,0x1c,0x20,0x20,0x20, 0x20,0x80,0x1c,0x20,0x1c,0x20,0x1c,0x20,0x30,0x20,0x30,0x60,0x39,0x10,0x30,0x10, 0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x10,0x26,0x10,0x26,0x10,0x2b,0x10,0x2b,0x80, 0x18,0x20,0x18,0x20,0x26,0x20,0x20,0x20,0x20,0x60,0x26,0x10,0x2b,0x20,0x30,0x20, 0x30,0x20,0x1c,0x20,0x20,0x20,0x20,0x80,0x26,0x20,0x30,0x10,0x30,0x10,0x30,0x20, 0x39,0x20,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x10,0x40,0x10,0x20,0x10, 0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x00}; void Time0_Init() { TMOD = 0x01; IE = 0x82; TH0 = 0xD8; TL0 = 0xEF; //12MZ晶振,10ms } void Time0_Int() interrupt 1 { TH0 = 0xD8; TL0 = 0xEF; Count++; //长度加1 } /*------------------------------------------------- 功能:1MS延时子程序 -------------------------------------------------*/ void Delay_xMs(unsigned int x) { unsigned int i,j; for( i =0;i < x;i++ ) { for( j =0;j<3;j++ ); } } void Play_Song(unsigned char i) { unsigned char Temp1,Temp2; unsigned int Addr; Count = 0; //中断计数器清0 Addr = i * 217; while(1) { Temp1 = SONG[Addr++]; if ( Temp1 == 0xFF ) //休止符 { TR0 = 0; Delay_xMs(100); } else if ( Temp1 == 0x00 ) //歌曲结束符 { return; } else { Temp2 = SONG[Addr++]; TR0 = 1; while(1) { _Speak = ~_Speak; Delay_xMs(Temp1); if ( Temp2 == Count ) { Count = 0; break; } } } } } /*------------------------------------------------- 功能:主程序 -------------------------------------------------*/ void main() { Time0_Init(); //定时器0中断初始化 while(1) { Play_Song(0); //播放 } }
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