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2023年12月22日发(作者:this is为什么不能缩写)
人人都会用的VB游戏小程序代码
3. 球来回弹
在窗体上添加一shape空间,shape为circle,计时器空间inteval=10
通用
Dim bz
Private Sub Timer1_Timer()
If >= idth - Then bz = 1
If <= 0 Then bz = 0
If bz = 0 Then = + 10
If bz = 1 Then = - 10
End Sub
注意:bz的使用(bz为一临时标志,用于判断移动方向)
2. 六角星
Dim i%, j%, k%
For i = 1 To 10
If i < 4 Or i > 6 Then
Print Space(20 - i);
For j = 1 To i
Print "○";
Next j
Else
Print Space(6 + i);
For k = 14 - i To 1 Step -1
Print "○";
Next k
End If
Next i
For i = 3 To 1 Step -1
Print Space(20 - i);
For j = 1 To i
Print "○";
Next j
Next i
1. 空心三角形
Dim i%, j%
Print Space(20); "*"
For i = 2 To 9
Print Space(21 - i); "*"; Space(2 * i - 3); "*"
Next
Print Space(10);
For i = 1 To 10
Print Space(1); "*";
Next
扩展程序
Const n = 15
Dim a(1 To n) As Integer
Dim i%, j%, t%
Randomize
For i = 1 To n
a(i) = Int(100 * Rnd) '生成15个0~100的随机整数存入数组
Next
Print "排序前:"
For i = 1 To n
Print a(i);
Next
For i = 1 To n - 1
For j = i + 1 To n
If a(j) < a(i) Then t = a(j): a(j) = a(i): a(i) = t
Next
Next
Print "排序后:"
For i = 1 To n
Print a(i);
Next
3. 球来回弹
在窗体上添加一shape空间,shape为circle,计时器空间inteval=10
通用
Dim bz
Private Sub Timer1_Timer()
If >= idth - Then bz = 1
If <= 0 Then bz = 0
If bz = 0 Then = + 10
If bz = 1 Then = - 10
End Sub
注意:bz的使用(bz为一临时标志,用于判断移动方向)
4. 从大到小再从小到大变化
在窗体添加一标签label1,autosize=true,caption="★",添加一计时器空间timer1,inteval=100
通用:
Dim bz
Private Sub Timer1_Timer()
If ze >= 72 Then bz = 1
If ze <= 8 Then bz = 0
If bz = 0 Then ze = ze + 2
If bz = 1 Then ze = ze - 2
End Sub
5. 在VB中用画圆
Dim x, y, i As Single
Cls
Scale (-15, 15)-(15, -15) '定义笛卡儿坐标系
For i = 0 To 6.28 Step 0.05
y = 10 * Sin(i)
x = 10 * Cos(i)
CurrentX = x
CurrentY = y
Print "*"
Next
6. 四周循环移动
创建一个窗体,在上面添加“开始”和“停止”两个按钮,添加一个计时器控件timer1
在窗体上添加一个shape控件,设置背景不透明,红色,调整大小
程序代码如下:
Option Explicit
Dim bz%
Private Sub Command1_Click() '开始按钮
Timer1 = True
End Sub
Private Sub Command2_Click() '停止按钮
Timer1 = False
End Sub
Private Sub Form_Load()
= 0
= 0
Timer1 = False
al = 10
End Sub
Private Sub Timer1_Timer()
If >= idth - And <= 0 Then
bz = 1
If >= eight - Then bz = 2
If <= 0 Then bz = 3
If <= 0 And <= 0 Then bz = 0
Select Case bz
Case 0
= + 10
Case 1
= + 10
Case 2
= - 10
Case 3
= - 10
End Select
End Sub
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